Developer journal

Developer Journal - August 2025

A reviewed monthly digest generated from public GitHub activity.

1 min read

This developer-journal entry was generated with a local AI model from my public GitHub activity, then reviewed before publication.

Digest

Started a new Godot-based arcade frontend project with initial structure and UI components. Implemented wheel navigation, sub-menu system, and overlay UI. Current work focuses on refining scene management and adding interactive elements like play buttons.

Codebase remains in active development with incomplete features (e.g., play button functionality).

ArcadeFrontend Initial Development

Began project with initial commit (0ff5845) establishing boilerplate files (LICENSE, .gitignore, README). First functional commit (6f9dca4) added Godot project structure, basic UI components (WheelArc, MenuItems), and configuration examples.

Refined UI elements including alpha channeling for non-centered wheel items (8d735d5) and window resize handling (950fa44). Implemented sub-menu system (d38bf24) with recursive scene calls, though navigation between menus remains unimplemented.

Developed overlay UI for item information (23f4e1f) with scene-based architecture improvements. Current work includes adding play/options buttons to overlays (54ccbbb), though play functionality remains unimplemented.

Notable sources

Sources