Projects

Systems, research, teaching, and playful engineering.

The portfolio starts with professional evidence, then expands into infrastructure, open source, games, emulation, and older end-to-end experiments.

iCHARM interactive globe showing global surface temperatures and atmospheric streamlines
Active contribution · 2012–present

Climate Research to iCHARM

A long-running climate-data story spanning computational statistics, distributed processing, browser visualization, and a living institutional platform.

ModelingResearchData EngineeringWeb Development
Title slide for the BDA-602 Machine Learning Engineering course taught by Dr. Julien Pierret
Published teaching material · 2019–present

Making ML Engineering Practical

An end-to-end machine learning engineering curriculum connecting source control, testing, data systems, modeling, APIs, and containers.

TeachingMachine LearningInfrastructure
Rear view of Julien's basement server rack and homelab cabling
Active · 2020–present

Home Infrastructure Automation

A basement rack and reproducible platform for household services, centralized compute, game streaming, and ongoing infrastructure experiments.

InfrastructureHomelabGamingOpen Source
Arcade Frontend interface
Active experiment · 2024–present

Arcade Frontend and Game Metadata

A graphical emulator frontend with HyperSpin theme support and a data pipeline for cleaning and organizing Super Nintendo metadata.

EmulationGamingData Engineering
Complete experiment · 2016–2017

FaceSwap Slack Application

A playful computer-vision application that applies face swaps and connects the result to a Slack workflow.

Machine LearningWeb Development
Archival · Historical · 2009–2012

Baseball Game Prediction

An early end-to-end application that scraped MLB data, engineered features, and predicted home-versus-away winners.

ModelingData EngineeringWeb Development